Newlife 0.2.6 is now available and you can get it using the links on the right-hand side of the blog. As usual saved games & characters from earlier versions won't work with this one.
Because Newlife is a Java game, you need java installed to play it. If you don't have it already, you can get java from http://www.java.com/.
You only need one of the jar and exe versions, not both. The game is the same, but the exe will only work on windows and should tell you if you don't have Java installed instead of showing as an unrecognised file type.
Some browsers block .exe file downloads, so I recommend the jar version as the primary one.
You only need one of the jar and exe versions, not both. The game is the same, but the exe will only work on windows and should tell you if you don't have Java installed instead of showing as an unrecognised file type.
Some browsers block .exe file downloads, so I recommend the jar version as the primary one.
Changelog:
- Fixed some typos & text issues. Thanks to players Zia, Cubano, Mdy, TheHologram, tffan123 & erik198 for reporting problems they found.
- Fixed a bug with the character creation screens where enabling/disabling of some trait checkboxes wasn't working properly when personality options were selected. Thanks to Erik198 for reporting this.
- Changed the Look & Feel of the UI to Nimbus. I'll be interested to hear if people prefer this, and especially if it fixes the problems with the UI for Apple & Linux users.
- Added a proper character sheet. Use the button on the week planner to open it or press 'C'. You can use 'C' and 'Esc' to close it as well as the button.
- Standardised the sizes of the various Newlife screens to support a future improvements to the UI.
- Added a link to the character screen from the Scene window. The shortcut key is 'C'.
- Started gathering some stats to show in the character sheet. More may be added in later versions – let me know if there are things you want to see there.
- You still need to buy the pill from your GP the first time you start taking it, but after that you can stop & restart taking it using the character screen while planning your week. The “go on/off the pill” actions have been removed from the GP.
- Added a new event – this is the follow up to an existing work one.
- When a man buys a drink for you, it now mentions that he gets one for himself too. This was getting him drunk before, but hopefully it'll be a bit clearer why your bloke suddenly has trouble walking.
- Added a choice to let the man choose what to get when he buys you a drink – thanks to simonmoon5 for suggesting this change. His choice of drink may give clues to his personality, although the decision code is quite simple at the moment.
- While shopping for clothes, you can now double-click items in the shopping list to buy them.
If you spot any issues, typos or bugs then please report them either here or on one of the forums I post in. Of course I'm happy to read any feedback even if you don't find a bug!
In particular, if you're a Mac or Linux user who had issues with the old UI then I'd like to hear if things are better now.
In particular, if you're a Mac or Linux user who had issues with the old UI then I'd like to hear if things are better now.
Have fun with the new version :)