Tuesday, 30 June 2015

Back online

Hello everyone, I'm back online now and I'll catch up on answering comments & forum posts over the next week.

I've had a bit of a tough time over the last week, so there are a few delays in the next release. I was aiming to finish it today, but instead it'll be out tomorrow.
I think I'll also need to delay the doggy-style scene for version 0.3.7 - the next version has a mini-sex-scene anyway, and adding a new big one is proving to be slower than I'd expected. I'll try to get 0.3.7 out fairly soon after 0.3.6.

My apologies for the wait. I hope you've had a good couple of weeks and you haven't been up late tonight hoping for a new release!

Monday, 15 June 2015

Newlife 0.3.5

Hello everyone!

I probably won't be able to answer many messages or forum posts for the next few weeks. I do expect to be able to keep up with my development though, and I'll get back to everyone when I can.

In the meantime, version 0.3.5 of Newlife is finished and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.
That also means that the 0.3.4 release has been made public. I've updated the links here on the blog, so you can download it now from here. The 0.3.4 changelog is here.

As usual, saved files & templates from older versions probably won't work with newer ones. 


For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.

For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from http://www.java.com/
The exe should tell you if you don't have the right version on your computer, but you'll still need to install java to run the game.
There's a guide for new players here which includes some troubleshooting tips for installation & downloading.

0.3.5 extends the befriending scene with a new path, adds a new random event and of course has the usual selection of tweaks and bugfixes.


Here's the full changelog:
  • Fixes for text issues. Thanks to Cubano, Erica, Middling emu, UnLimiTeD, Death25 & KTDid for reporting problems they found, as well as one patron over pm.
  • Fixed a bug where having sex for someone if they agreed to be your friend was showing an error message once the sex scene finishes. This doesn't actually affect gameplay because the game's response to the error is to end the befriending scene, and it's supposed to finish there anyway.
  • Added a “mental changes” option to character creation as requested by essdee on tfgs. This is sort of an opposite to the “physical changes only” one in that it has a high chance of mental changes but that your physical traits will be the same as in fixed mode. As with the other randomisation choices it isn't available in quick start (for now) or when starting as a female (obviously, as they don't have a male body to base the randomisation on).
  • Following a post from UnLimiTeD, changed the conditions for the “start touching yourself” action while pleasuring a partner. This is now only blocked if you're busy giving him a full titjob. Other actions that require both hands will stop you touching yourself the same turn but won't stop you from selecting it for the next one.
  • Fixed another issue reported by UnLimiTeD where you could make coffee the morning after a date even if you didn't have a kettle.
  • Slightly reduced the effect of alcohol on willpower.
  • Added a willpower bonus to the “stop having sex” action when your partner is being rough with you and you aren't ready for that sort of thing yet.
  • Added a cute version of the babydoll for sexy nightwear outfits.
  • The stat screen now tracks the number of times you've been mugged – this includes both successful and unsuccessful attempts.
  • Fixed a bug reported by Cubano where the “watch men” action at the gym wasn't properly acting as a rest action.
  • Added an alternative activity for when you try to make a friend.
  • One new random event.



Enjoy the new version, and let me know if you find any bugs!

Sunday, 31 May 2015

Newlife 0.3.4

Hello everyone!

Version 0.3.4 of Newlife is finished and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.
That also means that the 0.3.3 release has been made public. I've updated the links here on the blog, so you can download it now from here. The 0.3.3 changelog is here.

As usual, saved files & templates from older versions probably won't work with newer ones. 


For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.

For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from http://www.java.com/
The exe should tell you if you don't have the right version on your computer, but you'll still need to install java to run the game.
There's a guide for new players here which includes some troubleshooting tips for installation & downloading.

0.3.4 adds a new scene for making friends. For now you can only do this on the weekend and only by having coffee together, but I'll be adding new befriending activities soon. It should also be much easier to make friends in this version, although your initial friendships might not be as strong.

Here's the full changelog:
  • Fixes for text issues. Thanks to cubano for reporting problems they found.
  • Added a character creation section for 'mutation' traits, which are ones like rapid pregnancy that don't exist in real life.
  • Added two new traits to the mutation category.
  • Added Fashionable as a new npc trait, and put a bit more variety into some npc outfits.
  • Fixed a bug reported by Pintapau on TFGS where many makeout actions weren't able to make the player orgasm. As part of this fix, most characters will orgasm about 1% more easily now ;)
  • Fixed a bug reported by Neokenka on patreon where you couldn't set a game length over 999 turns because the field was adding a thousands separator (so 1000 became 1,000) and this was viewed as non-numeric.
  • Reduced the minimum game length in the cheat options to 1, for people who really like the endgame scenes.
  • Fixed a bug reported by Anlu where your count of children with a man wasn't always being properly increased.
  • Fixed a second bug reported by Anlu where you wouldn't get the chance to be walked home from a date if it ran out of time as you exited the porno cinema.
  • Fixed a bug reported by cubano where the game would sometimes think you were being bought a drink, when in fact you were on your own. This same bug also meant that you weren't being charged for soft drinks.
  • It's now much easier to unlock the befriend action for someone, but your attempt to make a friend is no longer guaranteed to succeed.
  • No more tissues in the shower.
  • Fixed an oversight reported by laevus where getting a drink after the dance class wasn't increasing the appropriate stat.
  • Added a fertility treatment to the GP, as suggested by Kao Rock on a blog comment. This significantly increases your chance of conception, but doesn't guarantee it.
  • Due to mass player outrage, renamed the DVD player to “media player” and the associated action to “watch a film”.
  • Added a new scene for making friends. If your relationship is good then it'll be easy, but otherwise you might have to convince him...
Enjoy the new version, and let me know if you find any bugs!

Wednesday, 20 May 2015

Newlife 0.3.3

Hello everyone!

After looping this song about a hundred times this evening I've finished my must-do list of changes & testing. That means that the 0.3.3 version of Newlife is ready and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.

That also means that the 0.3.2 release has been made public. I've updated the links here on the blog, so you can download it now from here. The 0.3.2 changelog is here.

As usual, saved files & templates from older versions probably won't work with newer ones. 


For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.

For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from http://www.java.com/
The exe should tell you if you don't have the right version on your computer, but you'll still need to install java to run the game.
There's a guide for new players here which includes some troubleshooting tips for installation & downloading.

0.3.3 has the first set of friendship improvements. There's a lot more to come in this area, including a whole bunch of new scenes, but the central structure and new code functionality is there.


Here's the changelog:
  • Fixes for text issues. Thanks to cubano, death25 & mke for reporting problems they found.
  • The final “friendly old man” scene will no longer act as if he's present in the relationship browser and the describe characters output – thanks to cubano for reporting this one.
  • Following a request over pm on Patreon, added game length to the advanced customisation options.
  • Fixed an issue reported by antage where some stat names were being truncated as the list was too narrow.
  • Added the “Befriend” action that you can use to become close friends with someone. You need a good relationship with them first. Your boyfriend gets special treatment so you can't turn him into a 'normal' friend. For now the befriending scene is very limited – just a choice of npcs. In the future this will lead into another scene where you have to socialise with your potential future bff and convince them that you're worth spending time with.
  • There'll be (lots) more friend content coming up soon, but for now the main benefit of friends is that they provide you with a passive weekly benefit. Beware though! Some people don't make good friends and you might end up regretting bringing them into your life!
  • Added similar passive effects to your boyfriend. You can't unfriend him quite so easily though!
  • Limited the maximum number of friends based on the shy & outgoing traits – between one and three.
  • Added some friendship-related information to npcs in the relationship browser.
  • Added a friends screen to the UI. You can unfriend people through this, but some friends can be difficult to get rid of...
  • Added a small fitness training effect to the dance class, thanks to KTDid for suggesting this.
  • Added a new action to the cowgirl scene. This is a modification of one for the upcoming doggy-style scene, but which KTDid suggested could go in the existing ones as well.
  • Fixed a bug reported by KTDid where the stat for drinks bought for yourself was being increased if a man bought you a drink but you chose which one to have.
  • Replaced the Friend One/ Friend Two etc label with a more descriptive one, based on a suggestion from Cubano.
  • Made the willpower check to enable to “walk home alone” option at the end of a night clubbing a bit harder.
  • Characters with the romantic trait now get a larger willpower penalty when interacting with their boyfriend.


Have fun, enjoy the new version, and please report any bugs!

Monday, 18 May 2015

The friends screen

Hello everyone :)
Here's a quick preview of the upcoming friend screen:


The next release will have the basic functionality of the friendship system, but won't yet have any of the new scenes that'll be required. For now passive bonuses are all you get, but over the next few months I'll be adding lots more social activities.


Thursday, 7 May 2015

A quick update

Hello everyone!
I hope you're all having a good week. I've just got home after voting. Just a few hours left, if you've been leaving it to the end of the day to cast your vote.

I've also been working a bit on the new friendship system today. I think for the next release I'll put out a basic framework with the game mechanics but not the scenes. By 0.4, I plan that to befriend someone you'll need to play through a scene where you hang out with them socially; but in 0.3.3 it'll just be an action that adds them as a friend without any special scenes.
One thing I'm still thinking about is how to handle "bad friends". Of course it'll be easy to give someone a friendship effect that increases stress, decreases money or whatever to represent a needy or exploitative friend. The problem though, is that there wouldn't seem to be any reason for the player not to immediately un-friend them. Well, I'll keep thinking, and of course I plan to refine the system as I work towards the 0.4 release.


Finally, some more depressing links for you. Spanking isn't exactly my cup of tea, but while looking over ATVOD related issues I found a link to some recent posts on dreamsofspanking.com about being targeted by ATVOD:
http://dreamsofspanking.com/blog/2015/4/the-first-letter
http://dreamsofspanking.com/blog/2015/5/under-investigation-by-atvod

The second link is especially worrying - ATVOD's tendency to "out" adult video makers by publicly revealing their real names is really rather nasty, considering how many people face discrimination from involvement with the sex industry. It also means that even winning an appeal against an ATVOD ruling can have a seriously negative on someone's life.
Of course Newlife doesn't need to worry about ATVOD for now, as they only regulate UK-based video sites, not games. However, this is likely the regulator that the tories want to put in charge of all online pornography. Maybe I should start looking into other countries to move to!

Thursday, 30 April 2015

Newlife 0.3.2

Hello everyone!

So, from the title of this post I'm sure you've seen that a new version is out. 
However, before you go download it, I'd like to ask you to take just a minute to read my last post
This is quite an important one - one of the UK's largest political parties is proposing legislation that will spell an end to most free adult content from British creators if they win the general election on May 7th. 
Please read the post before hitting the download link. Even if you aren't a UK voter you might still be able to help by getting the word out. Remember - if this legislation goes through then I might not be allowed by law to let you play Newlife until I've taken your credit card information.


Well, now that you've (hopefully) had a read of that one, onto the new version:

The 0.3.2 version of Newlife is finished and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.
I've also made the post with the patron version of 0.3.1 visible to all patrons, so those of you who aren't supporting at the early-access level can still get it and enjoy your cheat options.

The 0.3.1 release has been made public. I'll be updating the links to the right of the blog as soon as I finish posting this. The 0.3.1 changelog is here.

As usual, saved files & templates from older versions probably won't work with newer ones. 


For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.

For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from http://www.java.com/
The exe should tell you if you don't have the right version on your computer, but you'll still need to install it to run the game.

My next task will be writing the "getting started" guide, and then I'll get started on 0.3.3.

Here's the changelog:


  • Fixes for text issues. Thanks to souldead341, dm2bf & cubano for reporting problems they found.
  • Fixed a bug where you could repeat the “free trial” at the gym. Thanks to Cubano for reporting this one.
  • Fixed a big reported by death25 where the action to accept or turn down a workout partner was incorrectly taking time in the scene.
  • Saving a template or starting a game with a non-numeric value in one of the personality weight fields will now show an error message and use the default values, instead of throwing an exception. Thanks to Cubano for reporting this issue.
  • Fixed an issue reported by dm2bf where Ivy was surprised to find you pregnant in the endgame scene even if you'd already visited her and told her about it.
  • If you find out you're pregnant via a checkup at the doctor then you'll automatically discover who the father is.
  • Fixed a bug reported by cubano where it wasn't possible to create an athletic outfit with a sports bra but no top.
  • The orgasms stat wasn't being increased by successfully pleasuring yourself in the shower in the morning – fixed.
  • Added some new stats that were requested in a blog comment.
  • Changed clothing descriptions to support third-person pronouns. You won't see many differences from this (unless I made typos!) but it'll be an important step in adding female npcs.
  • Fixed a bug reported by an anonymous blog commenter where it was possible to both encourage and chastise the pervy client at the same time. This led to every action being de-activated except for the wife looking in, meaning she's always appear every turn. Now, encouraging him through the “flirt” or “butter up suggestively” action un-does the effect of telling him off, and lets him go back to feeling you up.
  • Some small changes to clothing stats, especially the effects of not wearing clothes of certain types.
  • Added a new sexy talk action for the missionary & standing sex scenes
  • Added a new scene, which will sometimes happen when you dance on your own in a club



Have fun, enjoy the new version, and please report any bugs!