Monday 4 March 2019

Updated 0.4.28 Changelog

Hi all,

I've put an updated version of 0.4.28 out to patrons - I'd expected a ton of bug reports for the new content as I hadn't tested it very thoroughly, but apparently it's mostly been working fine. So, this has given me a chance to catch up a bit on bug reports and smaller change requests from various forums. 

Changelog:


Major changes & additions:
  • Completely reworked the town date.
  • Added Secondarian's bringHome scene. This was originally envisaged as a weekend friendship event but I've changed it to trigger from the nightclub scene instead.
Minor changes:
  • Added a new “heavily tweaked” randomisation option for malestart characters, as suggested by Morion. This has double the randomisation changes of the tweaked start: 40% for both physical and mental categories, compared to 20% for tweaked and 50%/0% for the mental-only and physical-only starts.
  • Added some new male orgasm text in a few places, notably a new romantic text-passage to the standing-front scene.
  • Talking with the cooking instructor now grants some knowledge.
  • Added a short alternative path suggested by Morion where male-start characters who have the romantic trait and are engaged or married and are in love with their partner will no longer be able to change back to a man in the endgame sequence.
  • As suggested by Kyrus, added alternatives to the “cheating on your partner” lines in the anal scene for the situation where the PC knows he likes her to sleep around.
  • Improved some text & conditions around the “virgins can't get pregnant” claim when the PC isn't actually a virgin but the man thinks she is – thanks to Morion for highlighting this.
  • The sales boss now has a significantly higher chance of getting the cheater trait if his personality isn't caring or romantic. Thanks to Astroturf for pointing out that he's married when he first hits on the PC, so he should be less faithful than other men. I've decided not to make the trait guaranteed for him because his marriage is described as “failing” so he might not cheat in a happier relationship.
  • Following a suggestion by astroturf, jerks are now more likely to be assholes towards the PC when caught cheating.
  • Increased the anti-flip-flopping modifier applies when falling in or out of love.
  • The cooking class can now still be taken at max skill level (although you don't gain much from doing so), as requested by M.S. on Patreon, and I think a few other people. I may re-add the restriction if I add more cooking content, especially if there's one or more scenes aimed at high skill characters.
  • Following a suggestion by Ammut, tweaked boring+sexual conversation text for overactive-imagination characters to read a little less inconsistently.
Changes for user-submitted content:
  • Added TOWN_DATE as a possible transition: see the yml reference doc for details.
  • Added a new method to female NPCs: haveSexWith(MaleNpc), as suggested on Discord by Stochastic. This sets their virginity to false (the NPC's, not Stochastic's). The male-NPC parameter is not actually used for anything at the moment but I didn't want to add a no-params loseVirginity method that'd end up needing to be removed when/if NPC-NPC relationships get a more in-depth implementation.
Bugfixes:
  • Fixes to text issues. Thanks to Madcat, OrangeJuice, Classique75, Xerax and Neil for reporting some of these.
  • Fixed a bug reported by Stochastic where the sophisticatedSalesHelp scene could incorrectly fire for a virgin NPC.
  • Fixed an issue reported by Katie where a male NPC could have a big cock and a small one at the same time.
  • Fixed a bug reported by Katie where the “advise oral sex” during the blackjack scene was instead setting the NPC to use the makeout forfeit regardless of their reaction to it.
  • Made some obscure pregnancy-related condition changes suggested by MadCat for the husband-before-work scene.
  • Fixed an error in the new towndate where the action to cancel the date after the bloke refuses to change his plans was not being handled correctly.
  • Fixed a bug reported by MS on patreon where one of the “exchange numbers” actions with the instructor still had incorrect conditions.

10 comments:

  1. Does anyone know of an updated character creator? Seems like all the custom NPC creators were last updated 2 years ago.

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    Replies
    1. Rigel has an updated one that they post on the discord.

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  2. I'm looking forward to an option to have sex, or maybe even romance, with the old man from the sales mix-up. I hope that one day it will be implemented.

    Other than that, keep working on this game for as long as possible. It's really great and only one I'm constantly coming back to, almost every month.

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  3. Also I'm not sure if NPC going down on PC action is working properly:
    - NPC pleases PC orally;
    - after some time (i.e. PC orgasmed), action goes back to usual make out;
    - aaaand NPC instantly orgasms as well.

    It's quite weird, and in general PC can't have vaginal intercourse with NPC after successful oral, which isn't the case in reality.

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    Replies
    1. Thanks! Looks like an oversight with arousal levels on scene transition. I'll put in a fix.

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  4. Two more things, which you may or may not want to look into:

    1) Probably some sort of a bug: wearing dress (tested with sheath and bodycon) - during make out, and choosing either "unfasten your dress" or "pull down your dress" (depends on the type) should make the dress fall to PC's waist; instead it disappears completely.

    2) Idea: trait for male NPC, which would improve their fatigue in bed, i.e. make those NPC last longer before reaching their orgasm.

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  5. This comment has been removed by the author.

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  6. Sorry for spamming :), but I've got another idea. When the PC is bound by the vow of endless breeding (demanded by impregnator NPC), she should at least have an option to accept the fact, that the husband mocks her when she tells him of another pregnancy (I mean the case when the PC doesn't have the traits like low self esteem or baby-crazy).

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  7. I’m really enjoying the game! I just wanted to offer a few suggestions.

    1. Have you considered designating some of the casual tops to be usable as nightwear? I know I’ll sometimes sleep in a cami, tee (especially oversized), or even a boyfriend shirt with just underwear.
    2. Also on the nightwear point... have you considered letting the PC choose what nightwear (or sexy nightwear!) she changes into when she’s at home with a guy, either after specifically choosing the option to change or after inviting the guy to sleep over? Maybe like we get to choose which “going out” outfit to wear for the “special dinner?” I don’t know if it’d be too tricky to add that to the code at this point. But if it’s feasible, it’d be nice to have the option to wear cuter nightwear with guys who like that, naughtier nightwear with guys who like that, etc.
    3. Would it be possible to add a bra/panties/leg wear-only store to the shopping menu? Kinda like a VS equivalent? I know the other stores sell them too, but from a realism standpoint, it makes sense. (Plus, that same store COULD be used as a specific setting for some of the adventurous/exhibitionistic friendship scenes!)
    4. Have you thought about adding an “online shopping” option for PCs who have bought a computer, either in the normal “shopping” option or as a completely separate use of one of the time slots? That would give the PC another reason to buy that expensive item. I was thinking online shopping might have the benefit of letting the PC choose SPECIFICALLY what clothing she wants, kinda like the wedding dress scene—the color, the neckline, the style, the cut, everything. And that could come with the negative tradeoffs of costing more than just finding it randomly in one of the stores (because of shipping!) and maybe taking an extra week to arrive.

    I have other ideas too, but that’s enough for now. :P Thanks for listening! (Or reading!)

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  8. Hello there,
    just got a short question. Have you ever searched for your Wiki page on Fandom? It is, well less than charming:
    https://new-life.fandom.com/wiki/Splendid_Ostrich
    I don't know why someone would write this but i can't agreed with him/her. You are making a good game and should never let someone tell you otherwise.

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