The 0.3.0 version of Newlife is finished and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.
That also means that the 0.2.10 release has been made public. The links to the right of the blog have been updated. The 0.2.10 changelog is here.
As usual, saved files & templates from older versions probably won't work with newer ones. I did have one message telling me that someone found their saves were still working after updating to 0.2.10, but I make no promises that this will work for anyone else.
For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.
For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from http://www.java.com/.
The exe should tell you if you don't have the right version on your computer, but you'll still need to install it to run the game.
0.3.0 is the final part of this pregnancy update, and means that the game's length has been extended to 52 weeks. You can now carry a pregnancy to term and give birth and there's a new scene where you inform the father.
While making this change, I've build up quite a long list of further improvements to pregnancy. Some of the smaller ones will be added in the next few releases, but there are enough larger ones that I think Newlife would benefit from an entire major update based around improving pregnancy. I might put that forward as an option for the 0.5 vote, but it might also make sense to wait until the relationship update gets voted in and is completed first.
Here's the changelog:
- Fixes for text issues. Thanks to dutchheathen & cubano for reporting problems they found.
- New childcare skill. This makes it easier to look after children. Maternal characters get a starting bonus and also enjoy spending time with their kids more.
- Prenatal class that improves your childcare skill. Maternal characters enjoy taking these classes more, so they get a stress reduction from them. Other girls should consider them like an investment in reducing your future baby hassle!
- Fixed a bug in the client meeting reported by cubano where npc actions were sometimes being processed when they shouldn't be.
- Added some fun text suggested by Cubano for when the player is heavily pregnant in the endgame scene. Although I did tone it down slightly to make Ivy sound just a tad less selfish.
- Re-balanced the arousal & enjoyment effects of the sexy talk action in town.
- Added some restrictions on lines in the “tell him you're ready” action where you tell your partner to get you pregnant. This now requires the maternal trait, for you to be in a relationship and for you to have feelings for him. No more asking one-night-stands to give you a baby. At least not from this action. There are some other lines I plan to have a look at in the future.
- You can now call your boyfriend to come join you in the couples dance tournament. He'll always come, but he might be annoyed if he doesn't like dancing much. You'll also get a penalty to your performance rating if he's a worse dancer than the other men there.
- Updated the character sheet to show the pregnancy stage, as suggested by cubano.
- You can't have sex standing up in the third trimester of pregnancy. You can still make out standing up, go on your knees to please your partner, or go to bed if you're in a place with a bedroom.
- New traits for npcs that determine whether or not they want to have kids, and if they'll try to impregnate you by underhand methods. These underhand methods are only slightly implemented so far – more will come in later versions.
- Men who don't want kids are less likely to ask you to be their girlfriend if you're pregnant or you have children.
- Various text updates & arousal/enjoyment effects in existing scenes based on these new traits and/or pregnancy status.
- Men who've broken up with you are less likely to ask you to get back together. This can still happen at high relationship/attractiveness values though.
- Men who don't want kids find you less attractive when you're visibly pregnant. Men who particularly want children find you more attractive, especially if they know the baby is theirs. I did consider having a separate “pregnancy fetish” trait, but for now I'm keeping it simple.
- New action in your home where you can talk about your relationship with a man. You'll then get a follow-up choice of what to talk about. For now there are two possible things to say – you can declare your love for him or tell him you're pregnant with his child. The option won't appear if neither of these topics is available.
- New scene for telling men they made you pregnant. For now you can only tell the father. You need to discover the father by getting a paternity test when you visit your doctor on weekends before you can make the announcement. There are quite a lot of possible reactions, based on his traits and your relationship.
- If you're in a relationship then either he needs to be very supportive or it will have to be quite strong to survive having a baby without telling him he's the dad. This won't be a problem if you were knowingly pregnant when you got together – he can hardly complain about not knowing if he's the father if conception took place before you were his girlfriend.
- If you think a 40-week pregnancy is too long, why not spend the weekend visiting your neighbourhood doctor or perhaps a friendly local mad scientist? Modern medicine can help with all sorts of things that would be unimaginable just a few years ago.
- Added a small table with a list of your children to the Home & Inventory tab of the character screen.
- Increased the game's length to 52 weeks.
Have fun, enjoy the new version, and please report any bugs!