Wednesday, 4 March 2015

Newlife version 0.2.9 released

Hello everyone!

The 0.2.9 release of Newlife is finished and I've released it on Patreon. Early-access Patrons can find it in the creations section here. The changelog is below.

That also means that the 0.2.8 release has been made public. The links to the right of the blog have been updated. The 0.2.8 changelog is here.

As usual, saved files & templates from older versions won't work with newer ones.

For new players - just use one of the links to the right to get either the jar or the exe version. You only need one or the other - not both. I recommend trying the jar first.

For either version you'll need to have Java installed. A lot of programs use Java so you might well already have it. If the jar shows up as an unrecognised file type, then you probably don't. In that case you can get it from

While I'm sure there'll be the odd tweak or refinement, 0.2.9 finishes the dance content by adding nightclub dancing and dancing on dates. Here's the changelog:

  • Fixes for text issues. Thanks to badlulu, lawhorn, death25 & cubano for reporting problems they found.
  • Fixed a bug reported by curious where the “safe” text was being shown instead of the “pregnant” text when you ask your lover to come inside you in the cowgirl scene.
  • Fixed a bug in the cupcake scene where the check for modelling was the wrong way round and needed a charm below 10 instead of 10 or higher. Thanks to an anonymous blog commenter for reporting this one.
  • Men can no longer remove your underwear when your trousers are around your thighs – thanks to Josey14 for reporting this.
  • As suggested by Josey14, added some code to fix the player's clothing up a bit when you finish making out at home. Men will also put their wedding tackle away if they're still wearing trousers, although clothing that's been completely removed won't be put back on for either of you.
  • Fixed a bug where the clear head trait was being used incorrectly for flirty behaviour when determining how the pc responds to sexual advances.
  • The “risky inseminations” stat will now count the one that gets you pregnant too. Thanks to cubano for reporting this bug. It is still possible to get pregnant without incrementing the stat though - “safe” days don't count towards it, but they aren't 100% safe for most characters.
  • Added another breakfast option
  • Added “dark brown” as a default hair colour for east asian characters.
  • Renamed the breast size choices, as requested on the tfgamessite forum thread a while ago.
  • Added middle-eastern default race for players and NPCs using values suggested by Mugunghwa on Patreon.
  • Added a lot of new dialogue to the dance scene that was suggested by players – specifically cubano on HF and an anonymous person of mystery on the blog.
  • You can now buy a sound system and dance with dates at home. The sound system also improves the stress reduction you get from relaxing at home, but only if you have a high dance skill.
  • Changed the conditions for enabling the club dancing action. This is now based on dance skill & alcohol level, with a bonus for the outgoing trait and a penalty for shy girls. This only affects you deciding to dance – even if you don't meet the conditions men can still take you to the dancefloor.
  • New scene for dancing with someone in the club.
  • You now need to have a drink between dances in the nightclub. Any drink will do, even water.
  • You can now initiate nightclub dancing when you're with someone.
  • Implemented an awesome suggestion from phantombird for improving the important client sales scenes. You can now keep on selling once you've successfully completed a contract, and when time runs out or you choose to leave, you'll get an additional bonus to your job performance based on how persuasive you were. However, if something happens that angers the client then you risk losing the entire sale.
Edit: Following a bug report, I've put out an updated version 0.2.9b with the following additional changes:
  • Fixes for typos & text issues. Thanks to luvs toosplooge, curious & cubano for reporting problems they found.
  • Fixed a bug where men could end up with no valid actions in the nightclub scene, resulting in empty turns where nothing happens if the player chooses “Let him decide”.
  • Rejecting a man's approach in the nightclub now makes it less likely he'll try to pull you again that night – this was most recently suggested by curious, and I think it was requested a while ago by someone else too.
  • Modified the requirements for club dancing actions to ensure you always have at least one available. Thanks to DutchHeathen for reporting this one.

Have fun, enjoy the new version, and please report any bugs!


  1. "The sound system also improves the stress reduction you get from relaxing at home, but only if you have a high dance skill."
    I dont understand, why listening music cant improves the stress reduction for averyone? Good music is soothing. Regardless of ability to dance.

    1. Not so. Only dancers are able to enjoy listening to music. True fact :P

  2. v 0.2.8 i dunno if this was reported or where to do so but i got something like this:

    "To your delight, and an approving roar from the crowd, you and are declared the winners!"

    1. Hi, this one's fixed in 0.2.9. For now, enjoy your success. Maybe this will be the start of a whirlwind romance between you and Mr af4653.

  3. Hey, I'm finding it really difficult to proc the modeling job. I got my cuteness up enough but I never have enough charm, even with 80+ charm the woman says I'm not charming enough. Is that intended? If so, how can raise my charm faster? By the time I get 80-90 charm, I'm almost at 26 weeks. Cheers.

    1. There's a bug in 0.2.8 that's fixed in the latest version. There's an alternative path that isn't bugged though - take the shy & cute traits, don't take bitchy, get your charm above 10, and wear an outfit that doesn't reduce your cuteness. You won't get the option to volunteer to model, but if you meet all the requirements you should get offered it anyway.

    2. Okay thanks, I got that to work. I can't seem to find any followup to it though, is there any more content planned for that path?

    3. No, it's intended as a short "random encounter" type of event. There'll be more modelling when the fashion skill gets updated, and more cakes with the cooking skill. Those will have separate actions & activities though, and the cupcake event won't significantly change.

  4. Don't know if it's a known bug or not, but the buttons "Describe People" and "Describe Scene" get hidden behind the "Character Screen" button whenever I maximize the window.

    The resolution I use is 1366x768.

    Maybe if you reduced the height of the "Take Action" button, the issue would be solved.

    1. Yup, that's a known issue. I rather naively chose 1000x800 as the default size of the Newlife window. I'm going to shrink it to work with 768 heights in the next UI update, which will probably be 0.3.1.

  5. Hi, just wondering if there will be multiple jobs, more interactions, ect in the future. Also perhaps a longer game? Because the ending comes way too fast.

    1. The game length will be extended to 52 weeks with the 0.3.0 update.There will eventually be more careers, but that'll need a dedicated major update, so it's dependent on patron votes.