Wednesday 30 August 2017

Forum replies and other communication with players

Hi all,

For 0.4.12 I'll be using the custom-scene system to add an actual scene to the game itself and writing a series of step-by-step blog posts to show how that's done.

Before I start posting those, I think that I should probably talk about something that's a bit of an "elephant in the room": my terrible record at replying to people.

When Newlife began I answered almost every forum post, PM and blog comment. As more people played it, I started receiving more and more feedback, and my efforts to reply to everyone fell more and more behind.

Part of this is a bit of a character flaw I have. I'm perhaps not the most outgoing of people and I especially don't relish writing posts that might make someone unhappy.
The bulk of my backlog involves requests for additions to Newlife, especially the grey-area ones where the request is something that reasonably could be added, but that isn't part of my core plan and I therefore don't feel comfortable making a binding promise about.

I can't reply with a yes because I get change requests through much faster than I can add content so it's simply impossible to do everything. I don't want to reply with a no because that makes me feel bad, especially when there's a chance their request might make it in at some point in the future. Replying "maybe" feels a bit like a lame cop-out. So, I just ignore the issue and let it languish for ages on my "to-reply" list.

What's worse, I often let this stop me answering people whose posts I could easily respond to. If there's a post earlier in a forum thread that I don't have a reply for then I feel like it needs to be handled first, and so later posts stay in purgatory until I come up with a proper reply.

I was beating myself up a bit over this a while back, when I came to an epiphany: when someone posts a change request for Newlife they aren't really asking for a personal reply to their post. What they actually want is just for me to read their request and consider implementing it.


So, I'm going to officially put an end to the "I attempt to reply to everyone" policy. Here's my new one:

First, I want to be clear: I do like it when people post and make suggestions. You should absolutely do so if you have an idea you think I should read. Just because I can't reply to everyone doesn't mean I don't like you posting!

Posts with change requests usually will not get a reply unless it's trivial to decide on a yes or no answer. However, I will read them and consider adding the request to the todo list. If I implement it then I'll make an attempt to credit whoever made the suggestion in the changelog. I might sometimes miss someone, but I'll do my best.

The same goes for bugfixes that don't need follow-up questions to fix. I might post a quick "thanks" comment, but I'm not going to feel obligated to do so. Again, people who report bugs that get fixed will generally be credited in the changelog. If you aren't a patron and you've found a bug that needed to get solved then you can PM me (on the forum where you originally reported the bug so I know it's you and not some credit-stealing internet joker) and I'll hook you up with the patreon version as a reward. This only applies to bugs and not change requests: for the latter the reward of seeing your desired content in the game should be enough!

Change requests phrased as rhetorical questions will usually get treated the same. E.g. "Will this game ever have x?"
Some players might want an answer because they're considering supporting the game on Patreon on the condition that it'll at some point include their favourite content. Do not do this.
My view of Newlife on Patreon is that you should only support the game if you enjoy it in its current state and want development to keep going, not because you're hoping it might become a game you'll enjoy in the future. I'm proud of never having gone a month without releasing an update, but nevertheless, like any single-person project Newlife is just a serious injury or bullshit anti-porn law away from cancellation or "indefinite hiatus". If you're supporting the game then you should feel that even if it was cancelled tomorrow you'd still have got a game you enjoyed playing out of my time developing it.
On a personal note, I also don't like the pressure of feeling that there are patrons who won't have liked the game unless it ends up with specific content. My request: only support the game based on how it is at the moment, not on how it might become in the future.



So, that's the new plan for communications. As for the blog, I'll be posting a lot more soon: not only is there the user-submissions stuff but I'll also be running the next PMW vote in September, and I also have a half-written post about nonconsent content to finish up.
Hope you're all having a good week :)

15 comments:

  1. just one comment and one request if possible great game i love it and the request if all possible a little more information while pregnant i.e. morning sickness just to name a starter more then just belly size don't get me wrong i love what you got in the game just a little more please and thank you from izic

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  2. I've found a missing space in sentence: "Not even the glorious sensation of being filled by Cubano'swonderfully thick[...]" (the missing space between the NPC's name and word wonderfully.

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    1. Also, there is missing word at the beginning of the 2nd sentence below:
      "Cubano gives your exposed bottom a resounding smack, his fleshy hand leaving a lingering imprint on your bare bottom. let out a startled gasp, knowing in your heart that you'll soon be gasping for entirely different reasons."

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  3. Good to know, ty. And the step by step example for the custom scene is welcome.

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  4. Seeing as you read the comments even if you don't always respond, a content request that I would love to see in the game? The option to disallow the men from undressing you. Sometimes a girl would just like to lie in bed and cuddle, you know? Especially after telling your friend in the art exhibition that you want to wait until marriage for... things to progress. But the guys always go for the clothing removal. Always... Having said that, I really enjoy the game. Thanks for the free game.

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    1. Permission on a lot of things can be used to make a concept more or less overt as well. For example, if the man were to ask if he can release inside, knowing it isn't a safe time, then a "yes" answer from a player who likes getting knocked up is pretty hot.

      You're probably thinking more along the lines of a "cuddle" button as opposed to an "invite to bed" button, but I do like the idea of having a bigger range between kissing and full intercourse because it allows a lot of interplay with the willpower system, where the man may have other ideas and push a low willpower character around.

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  5. Since this is a policy, you might want to sidebar or sticky it. That doesn't mean that all people will read it, but if you don't, then when this post gets buried, it won't do you any good anymore.

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  6. What with the new user sumbimissions would you mind putting together a list of fetisihes you won't accept.

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    1. Already done :) There's a section in the Writing Guide that covers this.

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    2. Ahh sorry. I'd skimmed the documentation intending to return to it.

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  7. I was thinking when child was born,Game time automatically passed 18 years,I played a Japanese game, similar to the game you made,This is its setting

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  8. Hey, does anyone know what stage marriage is at in game? Not sure where to find out, but in game my character has been engaged for 2 years now, and she has a dress.... how much longer does she wait for?

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  9. Love this game. I really can't wait for cheating to be fleshed out more.

    Two game suggestions that I'd enjoy
    1) Change default answer for exchanging numbers to "No". Once given, it can't be taken back, but you often get a second try to give it.
    2) Guy characteristic where he is afraid of getting someone pregnant. Pulls out without being asked. Heck, sometimes pulls out even when wearing a condom just in case of breakage. Would be fun to try to seduce/inebriate that sort of guy enough to end up with his child.

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